
Terrain Scatters are the rocks you see on the moon, the trees you see on Kerbin, etc.Follow this forum link here to keep them from killing your frames: Oceans on Kerbin, Laythe, and Eve are rough on frames.You won't see a bad frame hit as far as I can tell. If you're using the 64-bit workaround version on either Windows, Mac OS X, or Linux, go ahead and use full textures.

If you're running the standard 32-bit build of KSP, run half textures, or lower. Render Quality effects shadow rendering, as well as particle stuff and light counts. Note that this will override the Pixel Light Count and Shadow Cascade settings. It's a huge FPS killer.ĭrag Render Quality down to Fast, or Fastest if you can. You can reset all your settings by just deleting the settings.cfg, and starting the game. Start the tuning process with stock KSP, and a brand-new settings.cfg file. So, with extensive testing, I've figured out a few things:
